Read more

AXYZ Anima render farm supports now 5.2.0

AXYZ Anima render farm supports now 5.2.0

We added the latest release of AXYZ Anima crowd plugin to our farm.

New Features:

    Pixotope Plugin: Now supports the Pixotope virtual production package.
    3ds Max Plugin: Significant performance enhancements during material rebuilding in very large scenes.
    3ds Max Plugin: Improved handling of V-Ray and Arnold materials.
    Unreal Engine Plugin: Added support for versions UE 5.2 and UE 5.3.
    Cinema 4D Plugin: Added support for C4D 2024.
    Maya Plugin: Integrated support for 2024 in the command-line deployment tool.

Bug Fixes:

    anima: Resolved issues within the bone matcher tool.
    anima: Addressed a crash occurring when using alive™.
    anima: Mitigated a potential crash during the interface redraw of the root object.
    3ds Max Plugin: Fixed an issue preventing users from creating a drop scene more than once within the same project.
    3ds Max Plugin: Resolved a crash that occurs when opening a scene via the command line.
    3ds Max Plugin: Addressed issues experienced when canceling the drop in Max using any button other than the right mouse button.
    3ds Max Plugin: Fixed issues occurring when Drop models are downloaded and dropped into Max simultaneously.
    3ds Max Plugin: Corrected the application of material conversion to non-loaded drop characters.
    Cinema 4D Plugin: Resolved issues with using dropped characters that share the same model but are in different phases.
    Cinema 4D Plugin: Fixed a potential crash when loading a C4D file that contains an aniproj that has been modified externally.
    Unreal Engine Plugin: Fixed a potential crash that may occur when reimporting the same scene.

Known Issues:

    anima and Unreal Engine Plugins: Black textures on 4D models indicate an outdated GPU driver. Updating the driver resolves this issue.
    anima Render Node: Edited actors may appear as "Missing Actors" when rendered from Render Node installations.
    3ds Max Plugin: IPR issues with 4D models' deformations in the 3D viewport, but this doesn't affect the final render. Similar issues in Corona and Redshift reported to respective developers.
    3ds Max Plugin: Using Corona in interactive mode with 4D models and MacroRecorder enabled may cause a crash. Reported issue specific to Corona.
    Cinema4D Plugin: 4D models can't be used with Motion Blur due to an architecture incompatibility. V-Ray may render corrupted meshes with Motion Blur.
    Cinema4D Plugin: Version R26 may freeze when using 4D models in the interactive live-view window. Possibly a Redshift/C4D bug fixed in newer versions.
    Maya Plugin: Supported renderers are Arnold, Redshift, and V-ray. V-ray doesn't support motion blur on 4D models.
    Maya Plugin: Viewport must be set in DG Evaluation mode for correct model animations.
    Unreal Engine Plugin: In version 4.27, textures on 4D models might disappear when using the STANDALONE GAME feature. Retro-compatibility bug introduced by Epic, fixable by recompiling base material.
    Unreal Engine Plugin: Installer may not detect Unreal Engine 5.2 or newer root path. Manual selection in anima installer needed.

get your 25€ free credits