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FurryBall 4.8 for Maya, 3DS Max, Cinema 4D and standalone

Renderer engine - Standalone
Added direct and indirect multipliers for diffuse and specular components
Added secondary reflection into FurryBall Materia
Fixed bad pixels with Dome light
Cinema 4D R15
Added Cinema 4D beta plugin
Maya Plugin 2010, 2011,2012, 2013, 2014, 2015
Added secondary reflection into FurryBall
Material 3DS Max Plugin 2013, 2014, 2015
Added secondary reflection into FurryBall Material