Redshift render farm support for 2.6.39

Render4you Redshift render farm support for 2.6.39

Render4you Redshift Render Farm has rolled out an update, bringing its Redshift version up to 2.6.39

Please be aware that all tasks utilizing Redshift release 2 will now be using version 2.6.39. If you require a different version for your specific needs, we are happy to provide you with a custom version.6

Summary of the updates

For Maya:

  • Added XGen IGS support for Linux 2016.5 to 2019 and OSX 2017 to 2019.
  • The RedshiftPostEffects node now respects the OCIO, OCIO_ACTIVE_DISPLAYS, and OCIO_ACTIVE_VIEWS environment variables.
  • Added a 'Reflection End Color' option to the RS Material.
  • Fixed various issues with XGen IGS, such as rendering segments of the spline correctly, rendering width scale, and viewport flickering when rendering MASH objects in IPR mode.

For 3ds Max:

  • Support for 3ds Max 2020.
  • Added 'Reflection End Color' option to RS Material.
  • Improved stability, including fixing issues related to rendering GrowFX objects modified with Redshift Mesh Parameters and proxy export exceptions.

For Cinema 4D:

  • Initial support for color and thickness attributes of xpTrail objects in X-Particles.
  • Support for velocity-based transformation blur for Thinking Particles and X-Particles.
  • Improved shader parameters editing when multiple nodes are selected in the ShaderGraph Editor.
  • Added "Render Selected Materials" and "Render All Materials" commands.
  • Addressed color correction inconsistencies affecting XP particle colors and Hair materials.
  • Fixed issues with AOV inheritance in the AOV manager and Render Settings.

For Houdini:

  • Introduction of "Redshift PostFX" COP2 node for Redshift PostFX features inside the COP context.
  • Added options in RS OBJ spare parameters for controlling point attributes promotion to the expanded packed geometry.
  • Fixed issues related to Camera nodes PostFX parameters in IPR mode.
  • Added support for animated proxy sequences in the update scene rendering mode.
  • Addressed support for shader nodes with multiple outputs for custom AOVs.
  • Added support for relative ROP paths to the RS IPR ROP node.
  • Various fixes and improvements for rendering volume objects, shader nodes, spotlight projection texture, and more.

For Katana:

  • Fixed the broken connection of shader nodes with multiple outputs to the "surface" material input.
  • Supported shader nodes with multiple outputs for custom AOVs.
  • Improved support for multiple multi-layered EXR files from AOVs pointing to the same filename.
  • Addressed support of float and float3 outputs linked to shaders' float2 inputs.

General Improvements and Fixes (All):

  • Enhanced RenderView's OCIO display mode to respect OCIO_ACTIVE_DISPLAYS and OCIO_ACTIVE_VIEWS environment variables.
  • Improved Color/Pixel Picker performance and functionality.
  • Fixed various issues related to Color Management in scenes created before 2.6.33.
  • Fixed bugs related to proxies containing "raw" volume data.
  • Improved redshiftCmdLine "printdependencies" functionality for proxy paths.

Redshift offers a variety of powerful features and works seamlessly with popular 3D modeling and animation software such as 3ds Max, Maya, Cinema 4D, and Blender

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