Hot4MAX (Houdini Ocean Toolkit for 3ds Max) is a modifier plugin simulating ocean waves. This project is based on work from Drew Whitehouse implementation of the Jerry Tessendorf paper, Simulating Ocean Water.
Hot4MAX (Houdini Ocean Toolkit for 3ds Max) is a modifier plugin simulating ocean waves. This project is based on work from Drew Whitehouse implementation of the Jerry Tessendorf paper, Simulating Ocean Water.